I build and operate real-time multiplayer systems.

One live product since 2021: a custom framework I am one of the principal contributors to, the persistence and integrations around it, and the operating work that keeps it healthy while several hundred people are connected at once.

peak concurrent players
350
building and running it
Since 2021
framework, built not configured
Custom

Lucid City RP

Lead developerOn the product since 2021

Lucid City RP is a persistent multiplayer world running on FiveM. I have been one of its principal contributors since 2021, and its lead developer since 2024.

On a busy evening it holds 350 concurrent players against a single authoritative server. The constraints that come with that — a tick budget, database contention under load, shipping changes without dropping anyone — are the constraints any real-time product has. This one just has them every night.

What I build there

What I do